Research

Investigating how intelligent systems can interact safely with people, support human needs, and make complex information more accessible.

Questions that guide my work

01 / Assistive technology

Assistive Robotics & Physical HRI

How can robots provide useful physical assistance while accounting for human comfort, safety, movement, and interaction?

02 / Robotic interaction

Compliant Manipulation & Force Awareness

How can compliant end-effectors, force sensing, and feedback control support safer interaction between robotic systems and people?

03 / Accessible interfaces

Semantic Querying & Mixed Reality

How do semantic queries and natural-language interfaces affect information retrieval compared with conventional text search in mixed-reality environments?

Selected research

Missing Middle: Assistive Robotic Bathing Tool for Mobility-Limited Adults

Research and development of a soft-contact robotic bathing end-effector intended to support mobility-limited adults.

My contributions include end-effector design, integrating compliant materials with a rigid structure, force-sensing calibration, robotic control integration, and safety-oriented testing.

My work explores how compliant mechanical design and force-aware control can contribute to assistive physical interaction.

Under the McNair Scholars Program, I developed a research question, conducted scholarly writing, planned experiments, and reviewed relevant literature to support my research in assistive robotics.

Mentors: Dr. Joseph Long, Dr. Dan Jensen, Prof. Anthony Kaiser, Dr. Kari Azevedo, Dr. Angela Nonaka

Semantic Intent Recognition for Assistive XR: Reducing Auditory Clutter via LLM-Driven Querying on HoloLens 2

Research and development of a low-latency spatial AR relay engine intended to support visually impaired individuals through intent-based object localization.

My contributions include designing the Python edge-computing architecture, integrating Whisper ASR with BGE transformer embeddings for natural-language intent parsing, implementing an NMS-free YOLOv10 object detection pipeline, and establishing the sub-100ms HTTP REST bridge to a Unity C# frontend for 3D spatial mesh raycasting and audio anchoring.

My work explores how offloaded multimodal AI and intent-driven data filtering can mitigate auditory clutter and improve perceptual accessibility in spatial computing environments.

Research through engineering

My approach combines hands-on prototyping with structured experimentation and technical communication.

  • Experimental design
  • Technical writing & communication
  • Robotic prototyping
  • Mixed reality & spatial computing
  • Edge computing & microservices
  • Multimodal AI & intent parsing
  • Control integration
  • Force sensing & haptics
  • Literature review